Das Glasperlenspiel Free download ¸ PDF eBook or Kindle ePUB free

Summary Das Glasperlenspiel

Das Glasperlenspiel Free download ¸ PDF, eBook or Kindle ePUB free Ô The final novel of Hermann Hesse The Glass Bead Game is a fascinating tale of the complexity of modern life as well as a classic of modern literatureSet in the twenty third century The Glass Bead Game is the story of Joseph Knecht who has been raiCht has been consumed with mastering the Glass Bead Game which reuires a synthesis of aesthetics and philosophy which he achieves in adulthood becoming a Magister Ludi Master of the Game. Second IntroductionI saw that a Goodreader commented on another review that they felt this was a book for young people which caught my attention with a jolt because I had barely finished thinking that this was plainly a book written by an old man Which it was These are in no way contradictory notions they even sit together as one of the themes of the book meaningful and meaningless cycle of master and pupil this courtship of wisdom by youth of youth by wisdom this endless oscillating game was the symbol of Castalia p207 First IntroductionSince I have had a second introduction it follows that I ought to really have a first one So here it isBecause we have a game in the title and playing this game is of some significance in the novel then that might be a place to start Another review mentioned the possibility that the game was a form of pure mathematics while reading it occurred to me that it was a way of talking about fiction A game the reader and author play by themselves and that the author plays with the reader not all games are eually amusing as one notices That led to the conclusion that the game was another game a McGuffin A thing that serves to get Cary Grant from New York to the middle of a wheat field so somebody can try to machine gun him from an aeroplane because somebody else thought it might look good on celluloid We simply have to accept it has no greater meaning than to be intrinsically meaningful to the characters even if no machine guns are involved view spoiler they are not nor aeroplanes but there is a car hide spoiler

Free download ´ PDF, eBook or Kindle ePUB free ¶ Hermann Hesse

Lass Bead Game is the story of Joseph Knecht who has been raised in Castalia the remote place his society has provided for the intellectual elite to grow and flourish Since childhood Kne. A tremendous disappointment especially given the shimmering praise the book garners on all sides I realize I’m at odds with the world in judging this book harshly and I realize there may yet be some dimension of brilliance here that I’m just not seeing but grant me this it’s not for lack of trying No other novel have I ever laid down without a backward glance within a few dozen pages of the end certain at last that the great payoff for my eight hundred pages of patience was never going to come Here’s the big plot spoiler nothing at all happens in this book Not “nothing” in a loaded John Cage way just nothing as when the author cannot deliver on his heady promises but publishes a book anyhow I actually think it’s kind of important to call bullshit on all the approbation the book receivesThe two fundamental failures in the book are its main character and its central device the Game itself Both failures are drearily total and each is all the of a letdown for the breathless never ending clamor of hype both within and without the book’s pagesThe book starts right out with the declaration of Joseph Knecht’s pivotal importance as the greatest player the Game has ever had after whose career the history of the Game could never be the same This is repeated ceaselessly throughout in narrative asides Meanwhile we watch a pleasant unassuming talented young boy as he is handpicked by a professor becomes a promising student whose great potential is remarked on by everyone he meets and moves on to become a professor at a young age He is indeed the youngest ever to become Magister Ludi so at least that should earn him a mention in the history books We are told I think precisely once that when he runs a game it’s a good one And then he gets old; along the way he meets some people and has some conversations And then he dies in a swimming accident and then we riffle through some of his personal papers until the book is over Even his youthful writings a strange little coda to his own life story echo the pattern of fervent affirmation of the importance of a character—plainly himself in thin disguise but now being described just as fawningly in his own voice—who goes on to do nothing muchIf in fact Knecht ever does anything of greater historical importance than being generally agreeable and good at what he does it is not told to us His life is a dull blank undeserving of a biography at all especially when at least three other characters go by who might actually have made good reading Consider the strangely beatified Music Master whose unexpectedly mystical transcendence of humanity Knecht merely witnesses when it comes along late in the book; that might be worthy of history Or Knecht’s boyhood rival a fiery young student who leaves the academic world and is reunited with Knecht later on one of the protagonist’s vanishingly rare ventures outside his ivory tower; his relationship to the Game is complex and troubled but this barely ruffles the surface of Knecht’s complacency Or there is the Sinophile who draws Knecht into a dialogue with Chinese history and literature who gets to deliver the book’s most interesting challenge when Knecht seeks his assistance in bringing the symbology of the I Ching into the vocabulary of the Game much easier you’d think than it would have been to encapsulate French poetry or organic chemistry since the I Ching is already encoded in a set of symbols easily printed on beads his new mentor smiles and says you can build a garden in the world but good luck fitting the entire world inside your garden What’s this A character within the Glass Bead Game dismissing the Game itself as far lesser than some other symbol system Here now we have the potential for a meaty examination of this Game thing which we deserve after putting up with so much talk about it But Knecht just shrugs and goes about his business and there will be no exposition upon either system Because the Game is the other aching nullity at the heart of the book; there’s nothing thereHesse was inspired to write beyond doubt by the legitimately awesome notion of the Game He imagines a symbol system within which all academic disciplines can be encoded and can interact with each other like a conversion chart for all fields of knowledge Within this system all concepts are encoded on beads and it seems any of them can meaningfully combine with any other such that wild new ideas emerge in the interplay Here is the complex discourse wherein some kind of game some competition or contest can flourish a game of all human learning ranging like lightning from one discipline to another referencing everything Only a rarefied kind of academic could hope to understand such a game let alone play it competitively And the book is set within the cloistered academy where these super scholars are trainedIt’s a sweeping fascinating idea It’s enough without adding much of anything else to drive a really memorable short story But Hesse wanted it to crown a towering edifice worthy of the sense of weight and magnitude that was in fact only the subject of the idea rather than its dimensions By which I mean it was a vague little slip of an idea about something vast and weighty rather than actually being a vast and weighty idea But Hesse fooled himself and in his excitement he determined to write a very long novel and that was a mistake from which there could be no recovery The fatal problem is that Hesse wilts instantly before the task of filling in any kind of detail about what the game was and how it worked He hasn’t a clue Inspired by his book several people have gone on to design or less playable games to match their impressions of the game he only alludes to—you can find them on the internet if you look around—but he never does And the ambient suspense the author generates by promising a brilliant reality without ever showing even a flickering corner of it the worse the bland filler starts to smell when it all gets stale Mind you I know it’s too much to ask for him to generate a practical game that lives up to his vision But we don’t need him to do that He need only sketch some part of it fill in a detail here and a detail there that his characters can make part of their workaday conversations He does need to do something though and it needs to pass muster as at least a tantalizing beginning of the thing itself One example perhaps of a specific bead that represents something from the science of biology; what is written or drawn on the bead What might be one instance of that bead’s being played in answer to a bead representing some architectural concept That would be enough He makes freuent mention of music—indeed the deification of music common among writers is so relentless here as to become a minor problem in its own right—but no sign of how it relates to any other field Of course a writer needs to be able to let the reader fill in empty spaces that the story only sketches with spare gestures But the gestures need to be the beginning of something worthyIn the event that one game—”composed” by Knecht during his tenure as Top Official in Gameland—gives us just enough detail to make clear after most of the book has gone by that what’s actually happening here is a solo show Knecht has composed a complex exercise in advance and now the other players are just acting it out perhaps filling in some details at their own discretion but abiding by a predetermined structure Our one glimpse of the practical nature of the game has all the fanfare of a whoopee cushion The Game isn’t actually a game Nobody's playing There are no objectives It’s some sort of abstruse very uiet performance artA long book full of portentious self promotion but with nothing to say An elaborately wrapped present with no gift inside A big fat nothing Not the nothing of the Buddhist who longs for nothing and seeks it but that of the Wizard of Oz—a nothing that noisily proclaims itself to be everything

Hermann Hesse ¶ 5 characters

Das GlasperlenspielThe final novel of Hermann Hesse The Glass Bead Game is a fascinating tale of the complexity of modern life as well as a classic of modern literatureSet in the twenty third century The G. “No permanence is ours; we are a waveThat flows to fit whatever form it finds” ― Hermann Hesse The Glass Bead GameI remember reading Hesse's Siddhartha and Narcissus and Goldmund right out of high school There was something both disuieting and uniuely calming about these strange little books that Hesse wrote detailing his love and fascination with Eastern thought and philosophy I figured this year I would read the Glass Bead Game and later Steppenwolf It is in many ways Hesse's subtle answer to the growing Fascism in his country But at its heart it isn't an anti Fascist book He is aiming for He is thinking biggerIt is a book about harmony and the arts The exploration of how music mathematics intellectualism and life can become transcendent and beautiful The Glass Bead Game is a mysterious fill in that allows it to be at once none and all of man's endeavors It is a holy raga a tactile masbaha a literary syncretism that captures the whole of man's achievements and is practiced by an elite few Using the framework of the Game Hesse is able to look at the dynamic of all of man's achievements as being both beautiful worthwhile but also frivolous and fleeting He looks at the tension between those who remove themselves from mankind's experiences with those who live IN the world There is a pull and a reciprocity between these two groups He is looking for those things that balance those groups and ultimately those things that cause these groups to separateThe book also explores the mostly Eastern ideas of meditation surrender loss and renewal I found these ideas obviously beautiful and rewarding but I'm still not sure if I really liked the structure of the book Part 1 pages 7 44 Introduction to GBG; Part 2 Pages 45 427 Magister Ludi's story; Part 3 428 445 Magister Ludi's poems; Part 4 446 558 The Three Lives other incarnations of Magister Ludi I'm just not sure if the structure worked for me It did well enough but I loved and hated it too Maybe that was Hesse's intention The first part was a parody of those 'history of the saints' that appear so often and so freuently in all religious traditions It was interesting but just didn't mix well with the final parts of the novel I did like having Knecht's reincarnations be outside of time While Magister Ludi was set in the future the other incarnations of Magister Ludi were likely from the past An interesting construct but the weight of the last was too little for the heavy front But these are frivolous issues For the most part I liked the book It is incredible that in the face of WWII and Nazi Germany Hesse could write this History and the inevitable burning push of evil must have seemed dark and heavy but ultimately this book written from 1931 to 1943 contains the germs of peace and tranuility I think that peace comes from the idea of a spiritual retreat a common theme and surrender Hesse wasn't saying to run from Evil although he did himself leave Nazi Germany But I think his book was communicating the ability to find peace through surrendering to one's own situation and place in the universe The Glass Bead Game one day will disappear but so too ONE DAY will fascism and evil because all of man's creation is a game So surrender to the game and surrender to the universe